Edtech Function Review: Glean, The Video Lesson Library that Tracks Viewership. Great for Flipped Classrooms!


Subjects: Math & Science
Subject Topics: Algebra, Geometry, Biology, Chemistry
What this Resource Includes: Video Lesson Library, Teacher Dashboard
Grade Level: 6-12
Resource Audience: Teachers & Learners
Platform: Web-based
Price: Free
Useful for these teaching practices: Flipped Classrooms, Blended Learning
Bonus Points: Very mobile friendly! Nice Progress Visualization

Today I will be reviewing Glean, a website with an online library of math and science video lessons. What interested me most about Glean was their Insight functionality which is able to track if students viewed a teacher-assigned video and show which parts were replayed. The site has a collection of math and science videos from various online sources (Khan Academy, YouTube, etc.). When users are watching a video they are given a list of recommended videos from other teachers on the site that cover the same topic. This gives them plenty of learning options.

What it does well:

Glean has a useful tagging system that easily identifies what learning concepts are covered in a video. They are also tagged with the Common Core standards the videos meet. Teachers can assign videos to their students by sharing a link. They are able to see if their students have viewed the video in real time through a live progress bar. The progress bar is filled in with blue to show how much of the video a student viewed once. Teachers can also see if a student has viewed parts of a video multiple times. The live progress bar visualizes this by filling in sections of the bar green where the video section was viewed more than once. This is a great way for teachers to view all their students’ progress easily.

What it can do better:

For now the lessons cover mostly math and science subjects. It would be great to see video lessons on subjects like social studies, grammar, and more. Also, it would be beneficial for teachers to be able to add questions to every video they assign and receive private feedback from students. This would make video lesson assignments more interactive and engaging.

What it comes down to:

Glean is ideal for math and science teachers to use, especially for those who blend or flip their classrooms. It’s also an ideal resource for students who may need extra help understanding math and science concepts. Glean is free to use and accessible from any device. It is a video lesson library that is definitely worth perusing.

What do you think about Glean? Would you use it in the classroom? Sound off in the comments below! If you would like to see more Flipped Classroom Edtech Resources then check out the Pinterest board below:

Until next time, keep learning everyone.


All aboard the S.T.E.A.M. Train! Science, Technology, Engineering, Art, & Mathematics Edtech Resources


Image courtesy of Terry Williams and Thomine Wilson

What is STEAM?

S.T.E.A.M. stands for Science, Technology, Engineering, Art, & Mathematics. It’s STEM education but with the addition of the art subject. STEAM learning can promote creativity, critical thinking, and problem-solving skills. Integrating art concepts like design into STEM subjects can encourage students create innovative projects, products, and solutions.  Although the arts may not get a lot of love in schools, a study showed that when it was integrated in a classroom students were more creative, engaged, and more effective at problem solving than a non-art integrated classroom.

The STEAM Train

In honor of the STEAM learning philosophy every month or so I will share a collection of edtech resources, one for each of the STEAM subjects. Here are a few to get you started:


Bobo Explores Light

What this Resource Includes: Science Reading Material, Interactive Content
Subjects: Physics
Grade Level: 3-6
Audience: Learners
Platform: iPad
Price: $4.99
What it does well: Bobo Explores Light is a great app to introduce young kids to a few concepts of physics. It resembles an interactive e-book with a robot as your guide. Each page cover a different scientific concept. Users can interact with gadgets, lasers and other science instruments in the app and learn by observing reactions from these interactive features. The app also provides reading material about science phenomenon including lasers, lightning, and bio-luminescence.


Code Hunt

What this Resource Includes: Coding Games
Subjects: Programming-Java, C#
Grade Level: 6-12+
Audience: Learners
Platform: Web-based
Price: Free
What it does well: Code Hunt is a programming online game from the Research in Software Engineering group and Connections group at Microsoft Research. As of now it teaches users Java and C# coding. The game consists of many levels where players learn about arithmetic operators, conditional statements, loops, strings, search algorithms and more.


123D Circuits

What this Resource Includes: Breadboard, Schematic and PCB editor, Shop for Electrical Circuit Kits
Subjects: Electrical Engineering
Grade Level: 6-12+
Audience: Learners
Platform: Web-based
Price: Free
What it does well: 123D Circuits is an online circuit breadboard simulator that lets users experiment with digital circuits and share them with an online community. The site also includes a shop where users can purchase conductive pens and various circuit kits. It even includes a basic circuit kit designed for teachers to use in a classroom.



What this Resource Includes: Digital Music Sheets
Subjects: Music Sheet Reading
Grade Level: 3-12+
Audience: Learners
Platform: iPad
Price: Free
What it does well: Chromatik is a music learning app that includes music teaching tools like sheet music, electronic recorders, metronomes, and tuners. The app includes a music sheet library from different genres of music. Users can create their own sheet music and share it on the app. They can also record themselves playing an instrument and then share the audio with the Chromatik community or through social media.


Dragonbox Algebra

What this Resource Includes: Math Games
Subjects: Algebra
Grade Level: 1-6
Audience: Learners
Platform: Android, iPad & iPhone
Price: $4.99 & $7.99
What it does well: Dragonbox teaches players algebra without any numerical values. There are two versions of the game with 12+ being more difficult than 5+. It has game mechanics that makes it addicting, similar to other mobile games like Angry Birds. Each level becomes increasingly difficult to keep challenging the player. A score of up to three stars can be earned for each level. The less moves a player made to complete the level, the higher the score. Dragonbox earns bonus points for providing teacher resources on their website. It includes manuals, worksheets, and Common Core standards alignment.

Do you know of any other Science, Technology, Engineering, Art, or Math edtech resources? Share it with the rest of the class by commenting below!

Until next time, keep learning everyone.

Does PhotoMath have any learning potential?

Image courtesy of PhotoMath

PhotoMath is a new mobile app that allows users to take a picture of a math equation on their phone and instantly receive an answer. As of now the app can only read printed equations. So it’ll be most useful when students encounter a tricky math equation on a textbook. Also the app can solve only arithmetic, fractions, decimals, powers, roots, and linear equations a well as functions like log, exp, sin, cos. This means that it won’t be much help if students are faced with a word problem.

At first the app sounded like a great way to cheat on Math homework. After a little digging around on the PhotoMath homepage, I’ve learned that it does more than pop out an answer. The app also provides a step by step solution to the equation. But does this makes PhotoMath a learning app? I think it does have the potential to become one. One idea to increase its learning potential can be if the app provides the users with similar or more difficult problems after viewing a solutions. This is so that they can use what they’ve learned from the step by step solution and apply it to more advanced equations. This can be a good way to reflect on the original problem for deeper learning.

After reading the PhotoMath blog it was clear to me that they didn’t create the app for cheating. I’m really interested in seeing if this app will be able to solve more advance math concepts like integrals and derivatives. What do math teachers think about the learning potential of PhotoMath? Sound off in the comments section below!

Until next time keep calculating everyone!